Winds of Valen — Bosses
Goblin Berserker
A larger goblin wielding a crude axe, fighting with reckless strength and little thought.
| Base Attributes | |||
|---|---|---|---|
| Health | 250 | Total XP | 273 |
| Attack | 6 | Defence | 6 |
| Archery | 1 | Evasion | 3 |
| Magic | 1 | Warding | 3 |
| Combat & Damage | |||
| Quick Damage | 40 | Heavy Damage | 40 |
| Mystical Damage | 0 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | Broken Village | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Pierce Accuracy | 1 | Pierce Defence | 20 |
| Slash Accuracy | 10 | Slash Defence | 15 |
| Fire Defence | 20 | Ice Defence | 0 |
| Lightning Defence | 20 | ||
| Item Drops | |
|---|---|
| • Goblin Axe (2-Handed Weapon) • Small Fang (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Goblin Berserker attacks with a large axe, dealing Heavy DamageWhirlwind Attack• The Goblin Berserker launches four projectiles in a cone in front of them, dealing Quick Damage. The attack can be avoided by moving to the side when the charge-up indicator appears | |||
Goblin Watcher
A mean goblin who protects his territory with the high ground and a bow.
| Base Attributes | |||
|---|---|---|---|
| Health | 250 | Total XP | 273 |
| Attack | 1 | Defence | 3 |
| Archery | 6 | Evasion | 6 |
| Magic | 1 | Warding | 3 |
| Combat & Damage | |||
| Quick Damage | 20 | Heavy Damage | 0 |
| Mystical Damage | 0 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 1500 |
| Location | Goblin Cave | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Pierce Accuracy | 10 | Pierce Defence | 0 |
| Slash Accuracy | 1 | Slash Defence | 10 |
| Fire Defence | 20 | Ice Defence | 10 |
| Lightning Defence | 20 | ||
| Item Drops | |
|---|---|
| • Goblin Bow (Bow Weapon) • Small Fang (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Goblin Watcher attacks with a bow attack, dealing Quick DamageRapid Fire• The Goblin Watcher uses rapid fire, to shoot 3 arrows in a row dealing Quick Damage. The attack can be avoided by moving to the side when the charge-up indicator appears | |||
Pirate Captain
Shiver me timbers.
| Base Attributes | |||
|---|---|---|---|
| Health | 500 | Total XP | 625 |
| Attack | 15 | Defence | 10 |
| Archery | 1 | Evasion | 15 |
| Magic | 1 | Warding | 10 |
| Combat & Damage | |||
| Quick Damage | 65 | Heavy Damage | 80 |
| Mystical Damage | 80 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | Valen Port | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Pierce Accuracy | 45 | Pierce Defence | 25 |
| Slash Accuracy | 0 | Slash Defence | 50 |
| Fire Defence | 25 | Ice Defence | 25 |
| Lightning Defence | 25 | ||
| Item Drops | |
|---|---|
| • Exotic Bow (Bow Weapon) • Pirate Hat (Helm Armour) • Small Vial (Container) • Steel Arrow (Ammo Bow) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Pirate Captain attacks with a sword attack, dealing Quick DamageWind Slash• The Pirate Captain uses a heavy slash, releasing a current of wind dealing Heavy Damage. The attack can be avoided by moving to the side when the charge-up indicator appearsCharge Attack• The Pirate Captain charges forward in a straight line, dealing continuous Quick Damage. A red glint briefly appears before charging, but the dodge window is small | |||
Bandit Leader
A lone spear-wielding bandit who commands respect from the forest's outlaws.
| Base Attributes | |||
|---|---|---|---|
| Health | 500 | Total XP | 626 |
| Attack | 15 | Defence | 15 |
| Archery | 1 | Evasion | 10 |
| Magic | 1 | Warding | 10 |
| Combat & Damage | |||
| Quick Damage | 50 | Heavy Damage | 65 |
| Mystical Damage | 80 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | Forest Alcove | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Pierce Accuracy | 45 | Pierce Defence | 50 |
| Lightning Accuracy | 60 | Slash Defence | 20 |
| Fire Defence | 20 | Ice Defence | 50 |
| Lightning Defence | 50 | ||
| Item Drops | |
|---|---|
| • Bandit Spear (2-Handed Weapon) • Small Vial (Container) • Common Trout (Fish) • Mud Root (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Bandit Leader attacks with a spear, dealing Heavy Damage or Mystical Damage while his spear is electrifiedLightning Beam• The Bandit Leader shoots a beam of lightning straight out in front of them, dealing Mystical Damage and slowly spinning in the direction of the aggro'd player. This attack can be avoided by running in circles around themWhirlwind Attack• The Bandit Leader launches four projectiles in a cone in front of them, dealing Quick Damage. The attack can be avoided by moving to the side when the charge-up indicator appears | |||
Goblin Chieftain
The proud leader of the goblin village, wielding authority through strength and a stolen dwarven artifact.
| Base Attributes | |||
|---|---|---|---|
| Health | 1,000 | Total XP | 1,400 |
| Attack | 18 | Defence | 18 |
| Archery | 1 | Evasion | 10 |
| Magic | 1 | Warding | 18 |
| Combat & Damage | |||
| Quick Damage | 60 | Heavy Damage | 80 |
| Mystical Damage | 100 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | Goblin Village | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Slash Accuracy | 60 | Pierce Defence | 30 |
| Fire Accuracy | 100 | Slash Defence | 70 |
| Fire Defence | 50 | Ice Defence | 20 |
| Lightning Defence | 50 | ||
| Item Drops | |
|---|---|
| • Dwarven Smithing Hammer (Smithing Tool) • Steel Bar (Bar) • Iron Bar (Bar) • Small Fang (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Goblin Chieftain attacks with a hammer, dealing Heavy Damage or Mystical Damage while his hammer is glowing hotFire Beam• The Goblin Chieftain shoots a beam of fire straight out in front of them, dealing Mystical damage and slowly spinning in the direction of the aggro'd player. This attack can be avoided by running in circles around themFireballs• Fireballs periodically fall around the Goblin Chieftain, creating multiple small AOEs that deal Mystical DamageWhirlwind Attack• The Goblin Chieftain launches four projectiles in a cone in front of them, dealing Quick damage. The attack can be avoided by moving to the side when the charge-up indicator appears | |||
Bandit Mercenary Boss
A seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble.
| Base Attributes | |||
|---|---|---|---|
| Health | 2,000 | Total XP | 3,480 |
| Attack | 27 | Defence | 27 |
| Archery | 1 | Evasion | 20 |
| Magic | 1 | Warding | 27 |
| Combat & Damage | |||
| Quick Damage | 60 | Heavy Damage | 75 |
| Mystical Damage | 120 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | Mercenary Camp | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Slash Accuracy | 75 | Pierce Defence | 60 |
| Lightning Acc. | 120 | Slash Defence | 30 |
| Fire Defence | 30 | Ice Defence | 50 |
| Lightning Def. | 50 | ||
| Item Drops | |
|---|---|
| • Dwarven Pickaxe (Smithing Tool) • Steel Sword (1-Handed Weapon) • Mud Root (Ingredient) • Bass (Fish) • Large Vial (Container) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Bandit Mercenary Boss attacks with a large sword, dealing Heavy Damage or Mystical Damage while his sword is electrifiedLightning Beam• The Bandit Mercenary Boss shoots a beam of lightning straight out in front of them, dealing Mystical damage and slowly spinning in the direction of the aggro'd player. This attack can be avoided by running in circles around themWhirlwind Attack• The Bandit Mercenary Boss launches four projectiles in a cone in front of them, dealing Quick damage. The attack can be avoided by moving to the side when the charge-up indicator appearsTornadoes• The Bandit Mercenary Boss summons several magical tornadoes, creating multiple small AOEs that move around and deal Mystical damage | |||
Skeleton Pioneer
An undead pioneer lurking deep within the caverns.
| Base Attributes | |||
|---|---|---|---|
| Health | 2,500 | Total XP | 4,750 |
| Attack | 30 | Defence | 30 |
| Archery | 1 | Evasion | 30 |
| Magic | 1 | Warding | 30 |
| Combat & Damage | |||
| Quick Damage | 120 | Heavy Damage | 100 |
| Mystical Damage | 120 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | West Mine | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Pierce Accuracy | 100 | Pierce Defence | 70 |
| Fire Defence | 50 | Slash Defence | 40 |
| Ice Defence | 100 | Lightning Def. | 25 |
| Item Drops | |
|---|---|
| • Skeleton Rapier (1-Handed Weapon) • Small Worm Bait (Bait) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
Weapon & Shield Swapping• The Skeleton Pioneer alternates between:- Mace – Deals Heavy Damage - Sword – Deals Quick Damage • It begins combat without a shield, but may equip and swap between: - Parry Shield – Blocks Quick Damage - Wooden Shield – Blocks Heavy Damage Stomp Attack• The Skeleton Pioneer leaps into the air and slams the ground upon landing, dealing Heavy Damage in an area-of-effect (AOE)Charge Attack• The Skeleton Pioneer charges forward in a straight line, dealing continuous Quick Damage. A red glint briefly appears before charging, but the dodge window is smallFalling Stalactites• Stalactites periodically fall around the Skeleton Pioneer, creating multiple small AOEs that deal Heavy Damage | |||
Fire Lich
A powerful fire mage haunting the grand tombs, wielding a powerful fire staff.
| Base Attributes | |||
|---|---|---|---|
| Health | 3,500 | Total XP | 7,350 |
| Attack | 1 | Defence | 35 |
| Archery | 1 | Evasion | 35 |
| Magic | 35 | Warding | 35 |
| Combat & Damage | |||
| Quick Damage | 0 | Heavy Damage | 0 |
| Mystical Damage | 150 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 2000 |
| Location | Grave Town | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Fire Accuracy | 150 | Pierce Defence | 20 |
| Fire Defence | 75 | Slash Defence | 150 |
| Ice Defence | 150 | Lightning Def. | 40 |
| Item Drops | |
|---|---|
| • Ornate Fire Staff (Magic 2H Weapon) • Fire Totem (Trinket) • Bone (Other) • Essence (Ingredient) • Tiny Worm Bait (Bait) • Small Worm Bait (Bait) • Medium Worm Bait (Bait) • Glowing Mushroom (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Fire Lich fires small fireballs as a base attack, creating multiple small AOEs that deal Mystical DamageFire Wall• A big firewall surrounds the Fire Lich, making him hard to attack for melee combat that deals Mystical Damage over timeFire Wave• The Fire Lich fires 2 big lines in a + or x shape that deals Mystical Damage over timeBig Fireball• The Fire Lich fires a big fireball covering a big area that deal Mystical Damage | |||
Elf Warden
A skilled warrior guarding the old gate hidden deep within the forest.
| Base Attributes | |||
|---|---|---|---|
| Health | 3,500 | Total XP | 7,350 |
| Attack | 35 | Defence | 35 |
| Archery | 1 | Evasion | 35 |
| Magic | 1 | Warding | 35 |
| Combat & Damage | |||
| Quick Damage | 120 | Heavy Damage | 150 |
| Mystical Damage | 150 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | Elven Haven | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Slash Accuracy | 150 | Pierce Defence | 20 |
| Fire Accuracy | 150 | Slash Defence | 80 |
| Fire Defence | 10 | Ice Defence | 50 |
| Lightning Def. | 100 | ||
| Item Drops | |
|---|---|
| • Elven Greatsword (2-Handed Weapon) • Essence (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Elf Warden attacks with a greatsword, dealing Heavy Damage or Mystical Damage while his greatsword is glowing hotFire Beam• The Elf Warden shoots a beam of fire straight out in front of them, dealing Mystical Damage and slowly spinning in the direction of a random player. This attack can be avoided by running in circles around themFireballs• Fireballs periodically fall around the Elf Warden, creating multiple small AOEs that deal Mystical DamageFire Tornadoes• The Elf Warden summons several magical fire tornadoes, creating multiple small AOEs that move around and deal Mystical DamageWhirlwind Attack• The Elf Warden launches four projectiles in a cone in front of them, dealing Quick Damage. The attack can be avoided by moving to the side when the charge-up indicator appearsSummon Allies• The Elf Warden can summon 1, 2, or more (depending on the amount of players) Elf and Elf Scholar allies, who appear from the nearby portal | |||
Cavern Goblin Hunter
A skilled tribal hunter who overwhelms the trespassers with barrage of arrows.
| Base Attributes | |||
|---|---|---|---|
| Health | 3,000 | Total XP | 6105 |
| Attack | 1 | Defence | 35 |
| Archery | 35 | Evasion | 35 |
| Magic | 1 | Warding | 34 |
| Combat & Damage | |||
| Quick Damage | 150 | Heavy Damage | 120 |
| Mystical Damage | 0 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 2000 |
| Location | West Mine Deep Cavern | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Slash Accuracy | 0 | Pierce Defence | 80 |
| Pierce Accuracy | 200 | Slash Defence | 20 |
| Fire Defence | 100 | Ice Defence | 70 |
| Lightning Def. | 40 | ||
| Item Drops | |
|---|---|
| • Bone Mask (Head Armour) • Bone Bow (Bow Weapon) • Small Fang (Ingredient) • Spider Eye (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Cavern Goblin Hunter attacks with a bow, dealing Quick Damage. Barrage• The Cavern Goblin Hunter shoots 3 arrows of each a randomly chosen enhancement, dealing Heavy or Quick damage. This attack has to be blocked with a fitting shieldLeap• The Cavern Goblin Hunter leaps from platform to platform increasing the distance between him and its targets.Falling Stalactites• Stalactites periodically fall around the Cavern Goblin Hunter, creating multiple small AOEs that deal Heavy Damage | |||
The Burning King
The air around him is thick with malice, and it isn't coming from the magma.
| Base Attributes | |||
|---|---|---|---|
| Health | 10,000 | Total XP | 30260 |
| Attack | 60 | Defence | 60 |
| Archery | 1 | Evasion | 60 |
| Magic | 60 | Warding | 60 |
| Combat & Damage | |||
| Quick Damage | 200 | Heavy Damage | 200 |
| Mystical Damage | 250 | Block Power | 0 |
| Attack Speed | 2.5 | Attack Range | 220 |
| Location | West Mine Ashen Cavern | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Slash Accuracy | 200 | Pierce Defence | 80 |
| Pierce Accuracy | 200 | Slash Defence | 30 |
| Fire Defence | 100 | Ice Defence | 150 |
| Lightning Def. | 75 | Fire Accuracy | 200 |
| Item Drops | |
|---|---|
| • Volcanic Shard (Trinket) • Volcanic Core (Anvil Special) • Sword Of The Burning King (1-Handed Weapon) • Coal (Ore) • Gold Dust (Ore) • Essence (Ingredient) • Coins (Currency) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Burning King attacks with a series of attacks dealing Quick Damage, heavy damage or magic damage depending on its swipe color (green=quick, red=heavy, blue=mystical).Charge Attack• The Burning King charges forward in a straight line, dealing continuous Quick Damage.Stomp Attack• The Burning King leaps into the air and slams the ground upon landing, dealing Heavy Damage in an area-of-effect (AOE)Summon Minion• The Burning King Jumps to a safe platform and summons 2, or more (depending on the amount of players) Ashen Warriors,Mages or Archers and uses his ranged skills while u deafeat his minions and keeps his distanceFireball• The Burning King throws a fireball to the player that will follow until hit dealing Mystical damageFire Split• The Burning King splits a firleball directing it towards all directions around him dealing Mystical damage. While this is happening he also throws random fireballs from the sky dealing Mystical damage.Throw Cannonball• The Burning King throws a cannonball towards the player dealing Heavy Damage on hit.Throw Stone Spike• The Burning King throws a stone spike towards the player dealing Quick Damage on hit. | |||
Goblin General
The goblin that led the raid on the outskirts of Valen Gate. QUEST BOSS
| Base Attributes | |||
|---|---|---|---|
| Health | 1,500 | Total XP | 1900 |
| Attack | 20 | Defence | 20 |
| Archery | 1 | Evasion | 10 |
| Magic | 1 | Warding | 20 |
| Combat & Damage | |||
| Quick Damage | 80 | Heavy Damage | 100 |
| Mystical Damage | 120 | Block Power | 0 |
| Attack Speed | 3 | Attack Range | 220 |
| Location | General Cave | Deflect Power | 0 |
| Accuracy, Defences and Elemental Defences | |||
| Slash Accuracy | 80 | Pierce Defence | 30 |
| Fire Accuracy | 100 | Slash Defence | 70 |
| Fire Defence | 50 | Ice Defence | 20 |
| Lightning Def. | 50 | ||
| Item Drops | |
|---|---|
| • Stolen Goods (Quest Item) | |
| Boss Mechanics | |||
|---|---|---|---|
• The Goblin General attacks with a Big Blade dealing Heavy Damage, when his blade lights up the damage changes to Mystical Damage.Stomp Attack• The Goblin General leaps into the air and slams the ground upon landing, dealing Heavy Damage in an area-of-effect (AOE)Fireballs Attack• The Goblin General launches four fireballs in a cone in front of them, dealing Mystical Damage. The attack can be avoided by moving to the side when the charge-up indicator appearsWhirlwind Attack• The Goblin General launches four projectiles in a cone in front of them, dealing Quick Damage. The attack can be avoided by moving to the side when the charge-up indicator appears | |||